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AI Insights · Timothy · April 2024

Top Down Games Performance on iOS in Kuwait for Q1 2024

An analysis of the top 5 top-down games on iOS in Kuwait for Q1 2024, highlighting trends in downloads, revenue, and active users.

Top Down Games Performance on iOS in Kuwait for Q1 2024

During the first quarter of 2024, the top 5 top-down games on iOS in Kuwait demonstrated varied performance in terms of downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.

Whiteout Survival from Century Games Pte. Ltd. saw a fluctuating trend in weekly revenue, starting at $125K in early January and peaking at around $145K by the end of the month. February saw a dip, with the lowest revenue at $48K, but it picked up again, reaching $108K by the end of the month. March saw another peak of $128K. Weekly downloads varied, with a high of 2.2K in mid-March and a low of 1.3K in mid-January. Active users increased steadily from 5.7K in early January to 7.9K by mid-March, before slightly dropping to 7.3K at the end of the quarter.

Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC experienced consistent revenue growth. Starting at $17K in early January, it peaked at $39K by late February. The weekly downloads showed a slight decline from 770 in early January to 634 by the end of March. Active users remained relatively stable, hovering around 12K throughout the quarter with minor fluctuations.

Texas Hold'em Poker: Pokerist from KamaGames had a mixed revenue trend, starting at $41K in early January, dipping to $15K in mid-February, and closing the quarter at $25K. Downloads were low, peaking at 120 in mid-January and bottoming out at 54 in late February. Active users showed a slight decline from 308 in early January to 286 by the end of March.

Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw its weekly revenue peak at $40K in early January and $33K by the end of the month. After a dip to $9K in mid-January, it recovered to $30K by early March. Downloads were relatively stable, ranging from 450 to 622 throughout the quarter. Active users decreased from 3.3K in early January to 2.4K by the end of March.

Finally, MONOPOLY GO! by Scopely, Inc. showed a steady increase in revenue, starting at $12K in early January and peaking at $30K in early March. Downloads fluctuated, with a high of 1.6K in early January and a low of 647 in late February. Active users remained stable, starting at 3.2K in early January and ending at 2.8K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024